All-American Cpu vs Cpu sliders - Page 22 (2024)

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All-American Cpu vs Cpu sliders - Page 22 (7)07-20-2024, 11:35 PM#169

CoachGunns

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Re: All-American Cpu vs Cpu sliders

All-American Cpu vs Cpu sliders - Page 22 (9)Quote:All-American Cpu vs Cpu sliders - Page 22 (10)
All-American Cpu vs Cpu sliders - Page 22 (11)Originally Posted by Fordescape83All-American Cpu vs Cpu sliders - Page 22 (12)
All-American Cpu vs Cpu sliders - Page 22 (13)

Not 1 injury! lol. A LOT of roughing the kicker lol

All-American Cpu vs Cpu sliders - Page 22 (14)All-American Cpu vs Cpu sliders - Page 22 (15)

Please submit a bug report to EA on their website. Not many people look or even CARE to look for injuries. For a sim guy like me its important. PLEASE PLEASE submit bug report on the EA website.

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All-American Cpu vs Cpu sliders - Page 22 (16)

All-American Cpu vs Cpu sliders - Page 22 (18)07-20-2024, 11:39 PM#170

Fordescape83

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Re: All-American Cpu vs Cpu sliders

All-American Cpu vs Cpu sliders - Page 22 (19)Quote:All-American Cpu vs Cpu sliders - Page 22 (20)
All-American Cpu vs Cpu sliders - Page 22 (21)Originally Posted by CoachGunnsAll-American Cpu vs Cpu sliders - Page 22 (22)
All-American Cpu vs Cpu sliders - Page 22 (23)

Please submit a bug report to EA on their website. Not many people look or even CARE to look for injuries. For a sim guy like me it’s important. PLEASE PLEASE submit bug report on the EA website.

All-American Cpu vs Cpu sliders - Page 22 (24)All-American Cpu vs Cpu sliders - Page 22 (25)

Ok will do

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All-American Cpu vs Cpu sliders - Page 22 (26)

All-American Cpu vs Cpu sliders - Page 22 (28)07-20-2024, 11:39 PM#171

CoachGunns

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Re: All-American Cpu vs Cpu sliders

V.0011 Sliders UPDATE NOTES: 07/20/24 NOW Live !!

User Settings
DIFFICULTY: All-American
QUARTER LENGTH: 15
ACC CLOCK On: 10 seconds
Wear & Tear: ON *
TEAM HELPERS
BALL HAWK: ON
HEAT SEEKER: OFF
FLIP: ON
SLIDERS player and CPU are the same
*() Previous Amount
QB ACC: 10 (25) **
PASS BLK: 65 (55) **
WR CATCH: 60 (50) **
RUN BLK: 60 (55) **
BALL SECURITY: 45
PASS REACTION: 20 (50) **
INTS: 5 (25)**
PASS COVERAGE: 5 (50) **
TACKLING: 50 (55) **
SPECIAL TEAMS
FG ACC: 50
FG POW: 50
PUNT ACC: 50
PUNT POW: 50
KICK OFF: 50

GAME OPTIONS AND PENALTIES
INJURIES: 50
FATIGUE: 100
SPEED THRESHOLD: 50

PENALTIES
OFFSIDES: 60 (75) **
FALSE START: 60 (75) **
HOLDING: 53
FACE MASK: 55
Defensive Pass Interference: 99 (70)
Offensive Pass Interference: ON
Kick Catch Interference: ON
BLOCK IN BACK: 60
Intentional Grounding: OFF
ROUGHING PASSER: 50
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact: ON

Auto-Subs
QB: 60/80
RB: 88/96 *
WR: 84/89 *
TE: 84/89 *
OL: 60/80
DT: 88/96 *
DE: 88/96 *
LB: 84/89
CB: 60/80
S: 60/80

**NOTE**: Images are from ND @ South Car, video uploading to YouTube now

https://youtu.be/Tjk4beZb040

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Last edited by CoachGunns; 07-21-2024 at 02:05 AM.

All-American Cpu vs Cpu sliders - Page 22 (34)

All-American Cpu vs Cpu sliders - Page 22 (36)07-21-2024, 03:52 AM#172

dman08

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Re: All-American Cpu vs Cpu sliders

And this is w classic passing or revamped?

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All-American Cpu vs Cpu sliders - Page 22 (37)

All-American Cpu vs Cpu sliders - Page 22 (39)07-21-2024, 05:33 AM#173

CoachGunns

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Re: All-American Cpu vs Cpu sliders

All-American Cpu vs Cpu sliders - Page 22 (41)Quote:All-American Cpu vs Cpu sliders - Page 22 (42)
All-American Cpu vs Cpu sliders - Page 22 (43)Originally Posted by dman08All-American Cpu vs Cpu sliders - Page 22 (44)
All-American Cpu vs Cpu sliders - Page 22 (45)

And this is w classic passing or revamped?

All-American Cpu vs Cpu sliders - Page 22 (46)All-American Cpu vs Cpu sliders - Page 22 (47)

Classic passing bro

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All-American Cpu vs Cpu sliders - Page 22 (48)

All-American Cpu vs Cpu sliders - Page 22 (50)07-21-2024, 09:56 AM#174

dman08

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Re: All-American Cpu vs Cpu sliders

Ok so I just wanna give my honest opinion. I've run maybe 3 of your slider sets so far and to me your best 1 was 0.009. Everything was pretty balanced imo. The only numbers that were slightly inflated would be completion % but compared to when qb accuracy is on 10 and watching them take those unnecessary sacks on screen passes I'll deal w it. Qb accuracy definitely effects the qbs decision making as well as how quickly they make those decisions. I watched your latest game w the 0.0011 set and u can see how many times the qb just eats a Sack on screen passes to the point u actually paused it so u could see what was going on in replay lol. W qb accuracy at 35 it would be normal to see completion % in the 70s and sometimes 80s but I'd much rather deal w that than see them take all those sacks. Now I can't lie there was an improvement in the rb abilities in your latest. I'm gonna keep set 0.009 and incorporate your ball security and tackle changes in 0.0011 and see what happens. All in all you are doing a great job w your sliders bro. Thank u because you're making this game a joy to watch

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Last edited by dman08; 07-21-2024 at 09:59 AM.

All-American Cpu vs Cpu sliders - Page 22 (51)

All-American Cpu vs Cpu sliders - Page 22 (53)07-21-2024, 10:27 AM#175

dman08

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Re: All-American Cpu vs Cpu sliders

Also if u really wanted to cut down on sacks the speed parity being bumped up would make a difference. Either 75 or 95. 95 being a more realistic speed setting. The only problem is u would have to retest everything else. Those settings make it easier for the o line to stay in front of those speedy d lineman. But now you'll have to observe the pass coverage again, the running game as well too. I don't know if u wanna go down that path but I'm willing to help test if that's the case

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All-American Cpu vs Cpu sliders - Page 22 (56)07-21-2024, 10:29 AM#176

CoachGunns

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Re: All-American Cpu vs Cpu sliders

All-American Cpu vs Cpu sliders - Page 22 (58)Quote:All-American Cpu vs Cpu sliders - Page 22 (59)
All-American Cpu vs Cpu sliders - Page 22 (60)Originally Posted by dman08All-American Cpu vs Cpu sliders - Page 22 (61)
All-American Cpu vs Cpu sliders - Page 22 (62)

Ok so I just wanna give my honest opinion. I've run maybe 3 of your slider sets so far and to me your best 1 was 0.009. Everything was pretty balanced imo. The only numbers that were slightly inflated would be completion % but compared to when qb accuracy is on 10 and watching them take those unnecessary sacks on screen passes I'll deal w it. Qb accuracy definitely effects the qbs decision making as well as how quickly they make those decisions. I watched your latest game w the 0.0011 set and u can see how many times the qb just eats a Sack on screen passes to the point u actually paused it so u could see what was going on in replay lol. W qb accuracy at 35 it would be normal to see completion % in the 70s and sometimes 80s but I'd much rather deal w that than see them take all those sacks. Now I can't lie there was an improvement in the rb abilities in your latest. I'm gonna keep set 0.009 and incorporate your ball security and tackle changes in 0.0011 and see what happens. All in all you are doing a great job w your sliders bro. Thank u because you're making this game a joy to watch

All-American Cpu vs Cpu sliders - Page 22 (63)All-American Cpu vs Cpu sliders - Page 22 (64)

Thank You for your feedback, I have V000.9 posted on the main page still, second post for those who don't like V000.11 I uploaded 3x videos on YouTube of V11 and the stats are closer to sim in my opinion. QB acc was too high in V000.9, Only 7 QB's managed over 70% acc in 2023 season, the average in top 25 was 68%. So I dropped it down in v000.11 to simulate. The QB taking sacks on RB slip screen is being tested. I plan on running pass acc on (100, 75,50, 25, 10) hypothetically if it is connected to QB acc we should see less sacks the higher we go. The same goes for speed parity. I will say this though about the sacks on RB slip screens, the problem is also on Madden 24, i also ran cpu vs cpu on madden 24 and the QBs also couldn't figure them out. The problem is the cpu doesn't throw the ball away on bad screen plays like in real life. preferably it would be just to get rid of the dam play all together, lol Thank you so much for your help and feedback

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Last edited by CoachGunns; 07-21-2024 at 10:32 AM.

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